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Показаны сообщения с ярлыком games. Показать все сообщения
Показаны сообщения с ярлыком games. Показать все сообщения
четверг, 28 июня 2012 г.
вторник, 5 июня 2012 г.
Online Games
I've created an online game on Great Britain using a free template from the resourse SuperTeacherTools
http://www.superteachertools.com/millionaire/online/game1338880601.phpвоскресенье, 26 февраля 2012 г.
вторник, 14 февраля 2012 г.
пятница, 10 февраля 2012 г.
10 Language Activities that Can Make Everyday Better
10 Language Activities that Can Make Everyday Better
Get Up, Get Dressed, Get Going: ESL Activities for a Unit on Clothing
Verb Talk: Conversation Activities to Practice Using Verb Tenses
How to Teach Phrasal Verbs
7 Best Ways to End a Lesson
How to Encourage Student Participation
How To Teach Days Of The Week
Top 10 Time Fillers For Your Classroom
Get Up, Get Dressed, Get Going: ESL Activities for a Unit on Clothing
Verb Talk: Conversation Activities to Practice Using Verb Tenses
How to Teach Phrasal Verbs
7 Best Ways to End a Lesson
How to Encourage Student Participation
How To Teach Days Of The Week
Top 10 Time Fillers For Your Classroom
воскресенье, 5 февраля 2012 г.
пятница, 3 февраля 2012 г.
четверг, 2 февраля 2012 г.
четверг, 26 января 2012 г.
среда, 28 декабря 2011 г.
Engaging Classroom Games for All Grades
Engaging Classroom Games for All Grades
318 309
By: Rosshalde Pak
Who doesn’t like to play games? Not only are games fun, interactive, and social, but they're also great tools for learning.
With so many demands placed on educators to always be ‘standards-focused,’ game can seem like more of a distraction than an instructional tool (especially to principals passing by). I know many teachers who shy away from games completely because they don’t want their principal to walk in and say, “Umm, Mrs. Pak, why are your students playing around instead of learning?”
On the other hand, games add flair and student engagement to more tedious, yet necessary tasks like teaching math facts, grammar rules and vocabulary, reviewing for tests or even completing lab experiments. Adding an element of competition motivates and energizes students.
Here are my nine student-favorite games to use in K-12 classrooms.
318 309
By: Rosshalde Pak
Who doesn’t like to play games? Not only are games fun, interactive, and social, but they're also great tools for learning.
With so many demands placed on educators to always be ‘standards-focused,’ game can seem like more of a distraction than an instructional tool (especially to principals passing by). I know many teachers who shy away from games completely because they don’t want their principal to walk in and say, “Umm, Mrs. Pak, why are your students playing around instead of learning?”
On the other hand, games add flair and student engagement to more tedious, yet necessary tasks like teaching math facts, grammar rules and vocabulary, reviewing for tests or even completing lab experiments. Adding an element of competition motivates and energizes students.
Here are my nine student-favorite games to use in K-12 classrooms.
Road To Grammar
Road To Grammar - This blog is an extension of the free website Road To Grammar, at www.roadtogrammar.com - QUIZZES, GAMES, EXTRA PRACTICE, DOWNLOADS
воскресенье, 25 декабря 2011 г.
How Often Do You...? Cards
How Often Do You...? Cards
A set of cards to help students memorize the structure ´How often do you...?, leisure activities vocabulary and to practice adverbs of frequency.
Procedure for playing the game:
1. Copy and cut out the cards. You will need a copy for everyone in class.
2. Divide your class into groups 4-6 students.
3. Give each student copies of the cards. These are faced down on the table in the middle of the group.
4. Students take it in turns to pick up a card then ask someone how often they do this particular activity. The student answers with an appropriate adverb of frequency. The activity continues with the next person in the group.
5. Set a definite time limit and stop the students at the end of it, whether they have finish or not.
6. The game can .be scored by assigning one point for each correct answer.
7. The game ends when the limit time is reached. The winner is the group which has scored more points.
Using the frequency adverbs cards:
1. Each group is given a set of frequency adverbs cards. Again they are face down on the table. This time instead of asking question, the student makes a statement using the particular frequency adverb.
E.g. I often play chess.
A set of cards to help students memorize the structure ´How often do you...?, leisure activities vocabulary and to practice adverbs of frequency.
Procedure for playing the game:
1. Copy and cut out the cards. You will need a copy for everyone in class.
2. Divide your class into groups 4-6 students.
3. Give each student copies of the cards. These are faced down on the table in the middle of the group.
4. Students take it in turns to pick up a card then ask someone how often they do this particular activity. The student answers with an appropriate adverb of frequency. The activity continues with the next person in the group.
5. Set a definite time limit and stop the students at the end of it, whether they have finish or not.
6. The game can .be scored by assigning one point for each correct answer.
7. The game ends when the limit time is reached. The winner is the group which has scored more points.
Using the frequency adverbs cards:
1. Each group is given a set of frequency adverbs cards. Again they are face down on the table. This time instead of asking question, the student makes a statement using the particular frequency adverb.
E.g. I often play chess.
вторник, 20 декабря 2011 г.
GAMES in the learning process
Here are some suggestions on how to create fun and engaging learning opportunities using games.
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